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Topics - Caduceo

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1
Roleplay / Roleplay Staff Office [Helpdesk and Moderation]
« on: October 25, 2021, 04:39:32 am »
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Any out-of-character formal complaints, suggestions, and requests for moderation should be entered into this thread. Moderation changes and announcements will also be posted here.

Moderator's Handbook

2
Roleplay / [ ✈️ ] UN Trade Commission
« on: October 04, 2021, 12:21:51 pm »
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The Trade Commission is the branch of the UN-CAD that fosters international trade and cooperation. Any transactions are overseen by the Global Bank and its services are as follows:

Change Forms Military Strength Index

Additionally, the Trade Commission also offers surplus resources from the UN which can be sold to nations at these prices:
1 Military Strength$2 Billion UND each
5 Prosperity Points$25 Billion UND total

To make a purchase, please fill out and reply with this form:
Code: [Select]
Player's Name:
Purchase/s:
   Amount:
   Price:

Nations may also trade currencies, territory, or commodities with each other by signing trade deals that are confirmed by the Trade Commission. A trade deal must contain the following information:
  • who takes part in the trade and what each of them gives/receives
  • an in-character explanation of the terms of the deal
Every trade deal submitted in this thread needs to have all its participating members sign it by replying to the trade deal. Each trade deal also incurs a $5 Billion UND fee for every member of the trade deal, but this cost can be covered by other members depending on the terms of the deal (other members of the deal may pay for your fee if included in the terms of the deal)

3
Roleplay / [SAMPLE] October Prosperity Points
« on: October 03, 2021, 06:39:08 am »
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The Global Bank has developed Prosperity Points to estimate your nation's economic and social prosperity. Researchers claim that responding to your nation's most pressing issues increases your prosperity, and that a more prosperous nation leads to more national income and maybe even strengthening your military. The Global Bank reassesses Prosperity Points on these dates:

First Week CollectionSubmit Screenshots from October 1 to October 5Prosperity is Calculated from October 6 to October 7
Second Week CollectionSubmit Screenshots from October 8 to October 12Prosperity is Calculated from October 13 to October 14
Third Week CollectionSubmit Screenshots from October 15 to October 19Prosperity is Calculated from October 20 to October 21
Redeem PointsSubmit your Purchases from October 22 to October 24Redeemed between October 25 to October 31.
Prosperity resets on the 31st.

Here's what you can redeem for Prosperity Points:

UND Income1 Prosperity Point = $1 Billion UND** This amount changes proportionally to your nation's economy statistic. Example: If you have 50% economy,
10 Prosperity Points only exchange for $5 Billion, which is 50% of what's supposed to be $10 Billion.
Military Strength1 Prosperity Point = 1 Military Strength


Please collect Prosperity using the form below. Send your proof as a link or screenshot to this page. Lying below could give you penalties.
Code: [Select]
Player's Name:
How much Prosperity to Collect:
Proof:
You may use Imgur to upload screenshots, "copy image address" or "copy direct link", and then paste the link between [𝗶𝗺𝗴][/𝗶𝗺𝗴] tags (type your own [img] tags because these don't work)


Redeeming Prosperity uses the form below:
Code: [Select]
Player's Name:
Link to Nation:

WHAT WILL YOU REDEEM:
   UND Income: (leave empty if none)
   Military Strength: (leave empty if none)
Total Cost:

4
Roleplay / 🔴 Welcome to the CAD Roleplay [ START HERE ]
« on: September 30, 2021, 03:52:32 am »
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Welcome, CADizen! Welcome to the Nation RP, one of the many ways you can get involved with the community. Here, your nation can: join our version of the United Nations; buy and capture territory on our Earth map; earn and spend our regional currency; discuss with other national leaders; collaborate on worldbuilding and issues; pass and vote on resolutions; build your nation's lore and policies; and even conduct wars against your neighbors!

You can learn more about our map, gameplay, and application details here, but below are some the basic rules and premises of the RP: (there are additional guides/links in the post below this one)
  • the Nation RP revolves around worldbuilding and your roleplay skills, the 'numbers game' is only as important as you want it to be
  • it is recommended that you always speak in-character (IC) when you roleplay, acting as members or groups of people in your nation. When you do need to speak out-of-character (OOC), simply put your message in parentheses (like this) or start with a forward slash /like this
  • the Roleplay Subforum should be used for official announcements, applications, map claims, submissions, earning currency, submitting declarations of war and war reports, as well as anything else that seems fit. Check the different agencies available now to see what you can do.
  • you can form alliances, organizations, and other international groups with your fellow leaders
  • all Cititzens' Code rules and policies shall be observed in roleplay proper
  • every CADizen is only allowed one active roleplay nation each unless allowed otherwise

So how do you get started? simple:
  • look at our map and find your ideal spot. Below this post is also a handy directory you can use to check out the guides.
  • apply at the UN Hub to join the roleplay. Prepare all your requirements and considering fleshing out your nation's story.
  • once you've gotten used to the roleplay, look into growing your nation's prosperity and building your military might to prepare for the inevitability of war.
  • regularly check into the roleplay for new events, crises, and more! Considering working with your fellow leaders to form resolutions that benefit everyone!

5
Roleplay / [ 🌍 ] UN Border Commission
« on: September 22, 2021, 04:43:07 am »
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The Border Commission maintains the recognized political map of the UN and determines the legality of any expansions and annexations. Expansions shall be made below this post. The Cartographer, Battadia, shall determine the legality of the post and will reply with their approval or rejection. Guidelines are as follows:



  • You are entitled to a +3 province expansion for supplying the additional information in your starting claim.
  • If you do not qualify for the factbook-expansion you may create a post announcing your expansion regarding the following rules:
    • Provinces connected to your capital by land, by sea-bridges, or nearby coastal provinces costs $15 Billion UND and requires a post at least 50 words long in length detailing your acquisition of the territory.
    • Provinces disconnected to your capital and require leaving your nation's land borders, seafaring, or air travel to reach costs $25 Billion UND and requires a post at least 100 words long in length detailing your acquisition of territory. This is to reflect the difficulty of ruling far-away places and the restlessness in colonial assets.
    • Provinces owned by another player are not able to be claimed by an expansion post. To take over other player's territory the two parties must engage in war.
    • Your claims must make legitimate sense and have reasoning. Likewise, your posts regarding expansion must be tied to the take over of the areas you claim. These posts must be dispatches published under Bulletin: Policy.
  • You may claim more than one province in an expansion post, however no more than 5, and for each additional province claimed increases the post length and cost by that given amount (e.g. 5 connected provinces costs $50B UND and 250 words).
  • once you have expanded to 50 provinces, every new province purchase above that will cost twice as much UND but same amount of words.



6
Roleplay / [ 🏦 ] The Global Bank
« on: September 22, 2021, 04:41:22 am »
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The Global Bank is the central financial institution of the UN-CAD. It oversees the various fiscal matters of the member-nations, particularly with their reserves of United Nations Dollars or UND, a special currency tradeable within the UN-CAD sphere. It is overseen by the Global Bank President, who is Neo-Caduceo, and its services are as follows:

Change Forms Treasury Grant Programs Prosperity Points

7
Roleplay / [ ⚖ ] UN Security Committee
« on: September 22, 2021, 04:40:08 am »
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    The Security Committee is responsible for the UN's policies regarding peacekeeping missions, war interventions, and enforcing military requirements on nations. It is overseen by the Committee President, Spirit Glaceons, and this channel shall be used to record the results of war, including any and all costs and border changes.

    War shall work as follows:

    • A Declaration of War must be posted below to start a war. It will initially cost $25 Billion UND and it must contain the following information:
      • who the attacker is (there can only be one per declaration, but other nations may 'assist' in the war later on)
      • who the target nation is (there can only be one per declaration, but other nations may 'assist' in the war later on)
      • the name of the war (e.g. Second War of East Kronisia)
      • the reason for declaring the war
      • the Military Strength of each of the both sides at the time of declaration
      • a photo indicating which provinces they wish to attack. This cannot be changed later on. Each province selected will add additional costs to the declaration of war depending on how much and which ones are selected:
        • $5 Billion UND for each connected province targeted. Connected provinces are provinces owned by the other nation that directly land-border a province of yours.
        • $10 Billion UND for each disconnected province targeted. Disconnected provinces are provinces owned by the other nation that are beside their "connected provinces"
        • $20 Billion UND for each distant province targeted. Distant provinces are provinces owned by the other nation that are neither of the above or require distant seafaring or air transportation.
        • Capital provinces and their surrounding provinces cannot be targeted unless they are connected provinces.
      • The proposed Declaration of War will be reviewed by the Committee President. If it is rejected, no costs or changes will incur. If it is approved, the cost is deducted from your account and the war officially begins.
      • No offensive actions can be issued by a nation until they have an active declaration of war.
    • Warposts will dictate what happens in a war and they will be sent on the CAD Regional Message Board with the appropriate tag. It is not a warpost if it does not have the proper tag.
      • the tag must be included in every warpost. It should be on the top of every warpost and indicates the name of the war with the following format:
        • [INSERT NAME OF THE WAR HERE IN ALL CAPS]
          Insert warpost here
      • Here's an example of a proper warpost:
        • [SECOND WAR OF EAST KRONISIA]
          Captain Kirk says hello to the enemy. Gets shot in the thigh.
      • Warposts can declare the actions of the enemy if reasonable ("the tank launched a round and four soldiers were killed in the blast") or in response to earlier posts ("their port blew up when they failed to find the bomb which was planted last warpost")
      • The manpower, weapons, and technology you can use in warposts is determined by your Military Strength. Try to keep within the bounds of your Military Strength.
      • Improper, overpowered, or otherwise illegal warposts will be suppressed by the RP Moderators, nullifying it in the story

    • War Reports are compilations of all prior warposts once the war officially ends. They are posted below this post by the Committee President and can be found by searching the tag on the RMB

      • A war can end in one of the following ways:
        • One side surrenders and the other side receives a normal victory
        • No offensive actions are taken by anyone within a week of inactivity will result to "border skirmishes and diplomatic hostilities leading to nowhere"
        • Thirty days pass since the declaration of war and the UN will intervene to end hostilities. The Moderators will then decide who won the war based on the war report and give them a normal victory
        • A treaty, ceasefire, or peace talks are conducted between the two nations and they agree on their own terms. This is an abnormal victory and the results and changes (who pays reparations, who gets provinces, etc.) will depend on the two nations. The results will then have to be approved by Moderators. The UN cannot pay reparations in an abnormal victory.
        • Either side of the war may petition the UN Security Committee to intervene for $30 Billion UND. This immediately ends the war and the Moderators decide who won the war with a normal victory
        • No matter how a war is ended, the losing nation loses 25 Military Strength and the winning nation loses 50 Military Strength

        • Here's what happens if the attacker wins in a normal victory:
          • The attacker gains all the targeted provinces
          • The target loses the targeted provinces and are given reparations by the UN. The reparations they receive are equivalent to half of the Declaration of War cost. They also become immune to being targeted for the next three days or if they decide to start a war.

        • Here's what happens if the target nation wins in a normal victory:
          • The attacker gains no provinces and are given $10 Billion UND
          • The target keeps the targeted provinces and are given reparations by the UN. The reparations they receive are equivalent to half of the Declaration of War cost.

        • Here are some additional guidelines:
          • The Moderators have the right to void a declaration of war if they believe the action was unmotivated or to take advantage of a player's out-of-character situation.
        [/list]

        8
        Roleplay / [ ⚖ ] UN Global Assembly
        « on: September 22, 2021, 04:36:21 am »
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        The Global Assembly represents the entirety of the UN-CAD. It is responsible for the United Nation's policies regarding borders, international trade, and other global matters. It is overseen by the UN Clerk, VACANT, and this channel shall be used for executive announcements, resolution proposals, crises and disasters, awards, and other official functions.

        Resolutions are powerful documents that can affect many things in-character. These include:

        • initiate mass trading between multiple nations
        • develop the history and lore of the world
        • commend or condemn nations or groups
        • create solutions for in-character disasters and events
        • create and dissolve international organizations
        • affect the stats of multiple nations
        • ...and more as determined by the Roleplay staff
        Resolutions, however, cannot do any of the following:
        • generate UND, Prosperity Points, or Military Strength (they have to come from someone)
        • determine out-of-character actions such as bans, kicks, suppressions, etc.
        • override the decisions of the Roleplay staff and Moderation
        • change the basic foundation or functionality of the roleplay
        • remove players from the Roleplay
        • affect out-of-character rules, regulations, and laws

        Proposing normal Resolutions cost $15 Billion UND, paid for by the main author, once approved as legal by the UN Clerk. After which, world leaders may vote on these resolutions to determine their outcome. If it fails, $5 Billion UND is refunded to the main author.

        Only one proposal can be voted on at a time, and each vote lasts 2 days.

        In cases where a disaster or international event occurs (as announced by the RP staff), resolutions aimed at solving or responding to this event shall be known as Declarations, but will work in the same way. Proposing Declarations cost $10 Billion UND, paid for by the main author, once approved as legal by the UN Clerk. The Roleplay staff will then determine which Declaration/s are best fitted towards responding to the problem, and will reward the author/s of the winning Declarations. No money is refunded to Declarations.

        9
        Roleplay / [ 🌐 ] UN Applications and Hub
        « on: September 22, 2021, 04:35:20 am »
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        Welcome to the UN-CAD, the intergovernmental organization that aims to maintain international peace and security, develop friendly relations among nations, achieve international cooperation, and be a center for action across the Alliance. If you are a nation residing within CAD, then applying to join the UN shall be as follows:



        Reply to this post with all of the following information:

        Optional:

        • Economic size and priorities, currency, language(s), state religion, and other details
        Required:
        • Full nation name, capital city name, local industries, ruling-government, and leader name
        • The area and size of your map claim, click here to view the map. (Include the number of provinces claimed, geographic location, and other information to get your claim as close as possible. Providing an image of your claim reduces the required time for this process immensely. Your initial claim may be no more than 12 provinces on the map. You gain an additional +3 provinces if you include at least 3 pieces of optional info in your application)
        • The color and capital province. (The color will represent you on the regional map and capital province will represent where your capital city is.)
        • Include your Discord tag in the information provided as we do use the Discord for roleplay as well as the Regional Message Board
        • Send a Telegram to the UN Clerk confirming your identity and notifying them of your application



        Your application shall be assessed by the UN Clerk, currently Unified Columbia, and may be accepted or rejected at their discretion. They may also ask for you to add additional information if needed.

        10
        Proposed Laws / [PROPOSAL] Council Law X: Regional Identity Act
        « on: September 15, 2021, 09:44:22 am »
        Council Law X: Regional Identity Act

        Purpose: To establish some basic terminologies and formalities for building regional identity

        Author(s): Neo-Caduceo



        Article A: Terminology


        I. The official name of the region shall be spelled as the "Citizens' Alliance of Democracy"
            i. Should this spelling not be applicable, the "Citizens Alliance of Democracy" shall suffice

        II. Any law-abiding, legally recognized citizen of the Citizens' Alliance of Democracy may be referred to as any of the following: Citizen of Democracy, Alliance Citizen, Citizen of the Alliance, or a CADizen (including proper capitalization)

        III. The golden female dove, when used correctly, appropriately, and with the proper authorizations, shall be the regional animal of the Citizens' Alliance of Democracy and shall be identified by the name "Cassy"


        Article B: Recognitions


        I. This bill hereby recognizes that the name "Citizens' Alliance of Democracy" was created by the former founder, Masconvia

        II. This bill hereby recognizes that the name "Cassy" was created by Spirit Glaceons, submitted in a contest in which the name was selected in a three-way tie-breaker by Renegalle

        11
        Passed Laws / [PROPOSAL] Council Amendment X: Council Procedures Act
        « on: July 07, 2021, 11:24:23 am »
        Amendment [TBD]: Council Procedures Act

        Purpose: To better organize and lay out the Council Procedures, as well as add some new ones

        Author(s): Neo-Caduceo



        Existing Language:
        Article 1, Section A: The Constitution

        I. This Constitution shall be regarded as the supreme territorial law of the land, second only to Federal Law.
        II. This Constitution will be the framework of government and its two branches, the executive and the legislative.
        III. At any time, this Constitution may be amended as seen fit by the Citizens’ Council and with the approval from the Archon.
             i. To change, amend, or remove anything in this Constitution, the aforementioned amendment must gain a 2/3rd majority in the Citizens’ Council and signed by the Archon.

        New Language:
        Article 1, Section A: The Constitution

        I. This Constitution shall be regarded as the supreme territorial law of the land, second only to Federal Law.
        II. This Constitution will be the framework of government and its two branches, the executive and the legislative.
        III. At any time, this Constitution may be amended as seen fit by the Citizens’ Council and with the approval from the Archon.
             i. To change, amend, or remove anything in this Constitution, the aforementioned amendment must gain a 2/3rd majority in the Citizens’ Council and signed by the Archon.



        Exiting Language:
        Article 1, Section B: Council Law

        I. Council Law is defined as any legislation passed by the Citizens' Council.
        II. Council Law may not contradict any laws written in the Constitution, or the Constitution of Force, though it can amend the Citizens’ Alliance’s Constitution.
        III. Council Law must be voted upon by the Citizens' Council and will be passed by a simple majority and approval from the current Archon.
        IV. Council Law may override or change any rules in the Citizens' Code.

        New Language
        Article 1, Section B: Council Law

        I. Council Law is defined as any legislation passed by the Citizens' Council.
        II. Council Law may not contradict any laws written in the Constitution, or the Constitution of Force, though it can amend the Citizens’ Alliance’s Constitution.
        III. Council Law must be voted upon by the Citizens' Council and will be passed by a simple majority and approval from the current Archon.
        IV III. Council Law may override or change any rules in the Citizens' Code.



        Existing Language:
        Article 2, Section B: Rights of Citizenship
        I. All citizens have the right to be treated equally, regardless of race, gender, ethnicity, age, culture, disability, or origin.
             i. Furthermore, all citizens have the right to be protected from any form of discrimination, slander, or personal attack.
        II. All citizens shall have the right to freedom of speech.
             i. This clause does not allow others to violate the rules of this Constitution, the Constitution of Force, or any platform used as an official venue of discussion or business by the Alliance.
              ii. This includes but not limited to: The Regional Message Board, the official Discord Server, the official forums of the Union, and any other mode of communication used by members of the region.
             iii. No citizen shall be allowed to harass, slander, or doxx another citizen.
             iv. Harassment, as defined by the Constitution of Force, is the repeated or continuing contact serving no useful purpose except to create alarm, annoyance, or cause emotional distress.
             v. Doxxing, as defined by the Constitution of Force, is publishing private or identifying information about an individual without their consent.
             vi. No citizen is allowed to publish or state any information that could threaten the safety of the Alliance, and government officials have the right to suppress such posts if deemed necessary.
        III. All citizens have the right to freedom of the press.
        IV. All citizens have the right to run for office as long as they meet the requirements for said position.
        V. All citizens have the right to petition the government.
        VI. All citizens have the right to vote in an election.
        VII. All citizens have the right to be notified of any new laws, proposals, or announcements about the region as a whole.
        VIII. All citizens have the right to participate in roleplay.
             i. This right may be revoked or suspended if one repeatedly violates the rules of roleplay issued by the Ministry of Regional Events.
        IX. All citizens have the right to peaceful assembly.
        X. All citizens have the right to join the Citizen’s Council, which will be the legislative branch of the government.

        New Language:
        Article 2, Section B: Rights of Citizenship
        I. All citizens have the right to be treated equally, regardless of race, gender, ethnicity, age, culture, disability, or origin.
             i. Furthermore, all citizens have the right to be protected from any form of discrimination, slander, or personal attack.
        II. All citizens shall have the right to freedom of speech.
             i. This clause does not allow others to violate the rules of this Constitution, the Constitution of Force, or any platform used as an official venue of discussion or business by the Alliance.
              ii. This includes but not limited to: The Regional Message Board, the official Discord Server, the official forums of the Union, and any other mode of communication used by members of the region.
             iii. No citizen shall be allowed to harass, slander, or doxx another citizen.
             iv. Harassment, as defined by the Constitution of Force, is the repeated or continuing contact serving no useful purpose except to create alarm, annoyance, or cause emotional distress.
             v. Doxxing, as defined by the Constitution of Force, is publishing private or identifying information about an individual without their consent.
             vi. No citizen is allowed to publish or state any information that could threaten the safety of the Alliance, and government officials have the right to suppress such posts if deemed necessary.
        III. All citizens have the right to freedom of the press.
        IV. All citizens have the right to run for office as long as they meet the requirements for said position.
        V. All citizens have the right to petition the government.
        VI. All citizens have the right to vote in an election.
        VII. All citizens have the right to be notified of any new laws, proposals, or announcements about the region as a whole.
        VIII. All citizens have the right to participate in roleplay.
             i. This right may be revoked or suspended if one repeatedly violates the rules of roleplay issued by the Ministry of Regional Events.
        IX. All citizens have the right to peaceful assembly.
        X. All citizens have the right to apply to join the Citizen’s Council, which will be the legislative branch of the government.



        Existing Language:
        Article 3, Section D: The Citizens' Council

        I. The Citizens' Council shall be the legislative branch of the government.
             i. This Council is subordinate to the Union's House of Representatives, and therefore can be overruled by said House.
        II. The Vice-Archon shall preside over the meetings of the Council.
             i. If the Vice-Archon is unable to preside over the meeting for any reason the Archon shall preside over the meeting.
        III. Any member of the Council may propose a new bill or amendment to the constitution.
        IV. A bill must be given a minimum of 24 hours to be debated, challenged or altered.
        V. The Archon or Vice-Archon (depending on who is available at the time) will motion for the bill to be put into the vote following this 24 hours.
        VI. A bill that gains a simple majority of the vote will be sent to the Archon and if he signs the bill, it becomes law.
             i. If the Archon vetoes the bill and refuses to sign it, it will be sent back to the Council.
        VII. The Council may override the veto by a two-thirds majority.
        VIII. The Council may only vote on one bill at a time.
        IX. To become a member of the Council, one must have held a nation within the region for a week, and also must register with the Vice-Archon.
             i. The Vice-Archon cannot refuse a citizen who meets this requirement entry to the council, unless the individual is banned from governmental positions as a result of a court case within the Union. However, registration shall be closed throughout the entire duration of the council voting on proposals, to prevent individuals from signing up to influence specific votes without having been part of the council during the debate period.

        New Language:
        Article 3, Section D: The Citizens' Council

        I. The Citizens' Council shall be the legislative branch of the government.
             i. This Council is subordinate to the Union's House of Representatives, and therefore can be overruled by said House.
        II. The Vice-Archon Archon shall preside over the meetings of the Council.
             i. If the Vice-Archon Archon is unable to preside over the meeting for any reason the Archon Vice-Archon shall preside over the meeting.
        III. Any member of the Council may propose a new bill, repeal, or amendment to the constitution.
        IV. A bill must be given a minimum of 24 hours to be debated, challenged or altered.
        V. The Archon or Vice-Archon (depending on who is available at the time) will motion for the bill to be put into the vote following this 24 hours.

        IV. Once a Council Law, Repeal, or Amendment is proposed, the Archon must declare the Council in a session within 7 days of the proposal.
             i. Once the Council is in session, no new laws may be proposed during its duration, and all previously proposed laws must be included in the debate.
             ii. Each proposed law shall be given 24 hours each to be debated, challenged, or altered during this session.
             iii. Once all proposed laws have been debated, the Archon must motion these proposals to be put to vote within the next 3 days.
        V. Amendments can change, amend, or remove anything in this Constitution and they must gain a 2/3rd majority in the Citizens’ Council and signed by the Archon before taking effect.

        VI. A bill that gains Council Law must receive a simple majority of the vote to pass and afterward will be sent to the Archon and if he they signs the bill, it becomes law.
             i. If the Archon vetoes the bill and refuses to sign it, it will be sent back to the Council.
             ii. The Council may override this veto with a two-thirds majority, if it fails to reach this majority, then it must be re-proposed.
        VII. The Council may override the veto by a two-thirds majority.
        VIII. The Council may only vote on one bill at a time.

        VII. Council Repeals may remove Council Laws and must receive a simple majority to pass and afterward will be sent to the Archon for their signature before taking effect.
             i. Standalone repeals may not be vetoed by the Archon.
        VIII. Council Laws may have repeal clauses in them, which repeals any laws it aims to replace or remove.
             i. Council Laws with repeal clauses will act and function like normal Council Laws, and therefore may be vetoed by the Archon.
             ii. Council Laws with repeal clauses must have all of its repeal clauses as the first clause of the law and must explicitly mention which particular Laws it aims to repeal. If the Council Law fails to do this, it shall not be considered legal.

        IX. To become a member of the Council, one must have held a nation within the region for a week day, and also must register with the Vice-Archon Archon.
             i. The Vice-Archon cannot refuse a citizen who meets this requirement entry to the council, unless the individual is banned from governmental positions as a result of a court case within the Union. However,  registration Registrations to join the Council shall be closed throughout the entire duration of the council voting on proposals in a session, to prevent individuals from signing up to influence specific votes without having been part of the council during the debate period.

        12
        Passed Laws / [PROPOSAL] Council Law X: Council Formats Act
        « on: July 07, 2021, 11:24:15 am »
        Council Law X: Council Formats Act

        Purpose: To lay out the proper formats for Council laws, amendments, and repeals.

        Author(s): Neo-Caduceo, with inspirations from House Bill 56 by Renegalle



        Article A: Council Law Format

        I. Council Laws shall adopt the following format, similar to the format of House law:

        Council Law [TBD]: [title of law]
        Purpose: [the purpose the law is trying to achieve]
        Author(s): [Author(s) Name]
        Article [letter]: [article name]
        [clause number in roman numerals]. [text of clause].


        Article B: Council Repeals

        I. Any Council Law, except for Amendments, may be repealed by a Council Repeal, and these Repeals shall adopt the same format as Council Laws.
        II. If a Council Law replaces a former law, it must mention authors of any former versions of this law in the Author(s) section.

        2. Council Laws may have repeal clauses in them, which repeals any laws it aims to replace or remove.
          i. Council Laws with repeal clauses will act and function like normal Council Laws.
          ii. Council Laws with repeal clauses must have any and all of its repeal clauses as the first clause of the law and must explicitly mention which particular Laws it aims to repeal. If the Council Law fails to do this, it shall not be considered legal.


        Article C: Council Amendments Format

        I. Council Amendments shall adopt the following format:

        Amendment [TBD]: [title of Amendment]
        Purpose: [the purpose the bill is trying to achieve]
        Author(s): [Author(s) Name]
        [Existing Section: Name of Section]
        Existing Language
        [New Section: Name of Section]
        New Language

        II. In proposed amendments, any and all new material proposed to be added must be bolded.
        III. In proposed amendments, any and all new material proposed to be removed must be striked-out.
        IV. Once the amendment successfully affects the constitution, the constitution will adopt the changes proposed in the amendments without the bolded and striked-out sections.


        Article D: Numbering

        1. All Council Laws, Repeals, and Amendments shall be assigned a number by the Archon after being signed into law. These numberings must follow their proper numerical order.

        13
        Repeals / House Repeal 19: House Bill 47
        « on: November 15, 2020, 01:05:31 pm »
        House Repeal 19: House Bill 47

        Purpose: To repeal House Bill 47 and to be replaced with a revised bill.

        Article 1: Repeal House Bill 47
        1. House Bill 47, known as the fourth revision of the House Framework and Speaker Act, is hereby repealed.

        14
        House Bill 54: House Framework and Speaker Act (Revised V)

        Purpose: To revise the previous unconstitutional Bill which provided structure to the House and Speaker and adds the ability to revise laws

        Author(s): Previous versions by Libertatis Regalis and Sir Salibaic, revised by Caduceo



        Article 1: Voting & Bills

        1. A bill or revision must be seconded before it can be debated on.
        2. A debate shall be held by the Speaker within 7 days.
          2.1. If the Speaker does not start a debate within 7 days it shall be considered Nonfeasance.
        3. After debate, a vote shall take place.
        4. Votes on bills, repeals, and revisions shall require a simple majority to pass.
        5. Votes on bills, repeals, and revisions shall remain open for 3 days or until they reach a majority.
        6. Once a bill or revision has passed, it will be presented to the Founder and Prime Minister for signature. Once it is signed by both, it will become law.
          6.1 The Founder and Prime Minister shall have 3 days to sign the bill or revision or it shall be considered vetoed. The Founder or Prime Minister may also choose to veto the bill. Extra time, in the case of an announced absence in line with §G, equal to the time for which the individual will be absent and further time within reason to review the laws after coming back, will be allowed for signature.
        6.2 If the Founder or Prime Minister veto a bill or revision, the House can overturn this decision with a 2/3 majority vote after debate has been held.


        Article 2: Speaker Election and Rules

        1. The House shall elect a Speaker from amongst its members by a 2/3 majority vote who shall be responsible for convening and supervising debates.
        2. A Speaker shall be elected at the beginning of a new term after the completion of a General or Midterm Election.


        Article 3: Speaker Duties

        1. The Speaker shall be responsible for holding votes on bills, counting the votes, and holding debates.
        2. The Speaker shall be responsible for correcting format errors and posting the bills on the forum before holding a vote. If a typo is found after it has been voted on or signed, the Speaker or the Founder may make the correction if it is minor. If it is unclear what any section of the bill is attempting to say, the Speaker must ask for clarification from the author(s) of the bill.
        3. When holding a session, the Speaker must alert all House Representatives that a session has begun. Any attempt to conceal this shall be considered malfeasance.


        Article 4: Bill Format

        1. A bill shall have the following format:

        House Bill [TBD] : [title of bill]
        Purpose: [the purpose the bill is trying to achieve]
        Author(s): [Author(s) Name]
        Article [article number] : [article name]
        [clause number].


        Article 5: Revisions

        1. Revisions shall be a special type of House Law which shall look and function like regular House Bills but can contain clauses that can repeal laws, granted that it isn't the Constitution.
          1.1. It shall only be considered a revision if the repealed law/s are intended to be substituted with the contents of the revision.
          1.2. If the intended revision is not related to the law/s being repealed, then it shall not be considered legal and therefore cannot be passed.
        2. The first article in a revision must always be reserved for clauses that aim to repeal law/s.
          2.1. All clauses in the revision which aim to repeal a law must always be located in the first article of said revision.
          2.2. If a revision fails to comply with the requirements stated in clause 2 and 2.1 in this article, it shall not be considered legal and therefore cannot be passed.
        3. The revision must credit the author/s of all previous versions of the bill.

        Article 6: Revision Format

        1. A revision shall have the following format:

        House Revision [TBD] : [title of revision]
        Purpose: [the purpose the revision is trying to achieve]
        Author(s): [Author(s) Name and Name(s) of previous version Author(s)]
        Article 1: Repeal/s
        [enumerate all clauses that aim to repeal laws]
        Article [article number] : [article name]
        [clause number].

        Article 7: Law Numbering

        1. The Speaker of the House will assign all new bills and revisions a number after they have been passed by the House and signed into law by both the Founder and Prime Minister.

        15
        General / Caduceo's End-Of-Term Speech, Nov. 11
        « on: November 11, 2020, 11:36:45 am »
                  Good morning, afternoon, or evening to all you beautiful people out there. This is your outgoing Prime Minister Caduceo, here to make a few remarks for the end of my term. Bear in mind that this might be a little long so I've divided it into a couple of sections. Hopefully, you'll consider reading most of them, as I also go over some of the most talked-about issues you might've had with me during this term.


        Campaign Promises

             During my campaign around four months ago, I made five main promises to you all if I was to be elected in office. I had the honor and privilege of being selected as your Prime Minister, so of course I had to carry out the promises I made to all of you. Here's each of them below and what we did to make it happen. (If you want to see the original dispatch, here it is)

        • Inclusitivity on-site:  I think we've done such amazing stuff in maintaining activity on-site, especially on our RMB. While it's certainly no RGBN, we've had a bunch of activity on the RMB since four months ago. We've added 52 new pages of RMB mesages, nearly 1,300 messages in total! In addition to that, we've seen more Citizens participate on the RMB exclusively, such as Holy Alerose, ThePerfectSociety, Greater greekbeak, Soceneia, and a couple others you might've seen here and there on the RMB, thanks to the continuation of things such as the RMB questions, the welcome messages, and many other conversations we've had on there. Besides the activity there, I promised "full utilisation of Telegrams and Dispatches", which I believe we've made efforts towards, as we've added two new informative government dispatches - the World Assembly Dispatch and Civil Service Dispatch, which we now use commonly in welcoming people on board. Not to mention the Academia de Nocturna, which we'll talk about more later.
        • Organization, accessibility, and aesthetics: This goes hand-in-hand with the dispatches I mentioned above, as I wanted a more organized and beautiful Union. In addition to creating informative and accessible dispatches, we've continued organizing the Directory, making the World Factbook Entry more expanded and organized, and of course, the Academia project.
        • Academia de Nocturna Project: perhaps the largest project of my entire term, the Academia de Nocturna Project sought to establish a Union university accessible by Citizens - and non-citizens - on the platform. This was officially released this month with over a dozen of the first lectures published, some of the most extremely important ones, which included Voting Guides, Recruitment Guides, Introductions to Law, and a couple others! This large project is one of the ones I'm most proud of and hopefully, it continues to be in use for the generations of citizens to come. We've greatly made the service accessible, including it in important documents such as the Welcome Telegram, Directory, and even potentially the Recruitment Telegram. If you want to access the Academy or even write for it, learn more here. I hope to continue working in the Academy even after my term.
        • Games, events, and the Community: now this one, unfortunately, is a half-and-half. On one side, we've seen some great events this term come from the Culture ministry. On the other, the Ministry's performance hasn't been as good as it could've be, and I take blame on that. I'll talk about it more later in my "Government Performance" section, but I know I could've helped to have done more. I underestimated how much time in a day I had, and that lead to difficulties in me assisting certain Ministries.
        • Power to the territories: finally, a promise I couldn't completely fulfill due to the High Commission's existence. I wrote my campaign promises before the High Comm went into action, which is a recently-formed government branch lead by Salibaic to coordinate inter-Union matters with the Capital. The responsibility of helping oversee and assist Territories was taken out of Cabinet's hands and into the High Comm's. This lead to us barely being able to actually help change the Territories due to the defensive position of the High Comm on its responsibilities, which lead to things such as the IA vs. HC trial. So unfortunately, due to those circumstances, my administration wasn't able to connect with Territories, but I made a promise I will continue to fulfill as a House representative, even after my term.


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